Multiplayer Flights As Host

When hosting a server, if you want your clients to be able to create meaningful Tacview recordings on their end, make sure you have allowed object, sensor and player

DCS World - Server Permissions

The 10 Minute Delay

In the interests of fair play, DCS World and Tacview have decided to implement, by default, a 10-minute delay on all multiplayer servers. This means that clients will not be able to view the last 10 minutes of the time spent on your server unless you install Tacview and configure it in a certain way. Referring to DCS Exporter Options, here are the configuration options:

Option 1: Eliminate the 10-minute delay for all clients

If you are operating a private server with people you trust, or if your server is not competitive, you can disable the delay and enabled real-time telemetry. Check the Enabled box in Real-Time Telemetry section and leave the password blank.

Option 2: Enforce a 10-minute delay for all clients except those who have the password

If you want the delay to be effective for your clients but you want certain trusted people, including yourself, to be able to connect in real-time, check the Enabled box in Real-Time Telemetry section and add a password. Only clients with the password will be able to connect in real-time and the rest will have a 10-minute delay.

Option 3: Enforce a 10-minute delay for all clients

To enforce a 10-minute delay for all clients, disable real-time telemetry by un-checking the Enabled box in Real-Time Telemetry

Option 4: Enforce a delay of another length of time

If you want the delay to be longer or shorter than 10 minutes, referring to Using Tacview with DCS Dedicated Server, add the following option in the Saved Games/Config/options.lua (this will work even if you are not using a dedicated server):

Allowed values for the playback delay are 60, 120, 300, 600, 1200 or 1800 seconds.

Next, we will explore how to use Tacview with a DCS World Dedicated Server.

Last updated