> For the complete documentation index, see [llms.txt](https://raia-software-inc.gitbook.io/tacview/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://raia-software-inc.gitbook.io/tacview/flight-simulator/dcs-world/multiplayer-flights-as-client.md).

# Multiplayer Flights As Client

Once we know that [Single-Player Flights](/tacview/flight-simulator/dcs-world/single-player-flights.md) are working well, we can move on to multiplayer flights.

First let's try joining as a client.

Referring to [DCS Exporter Options](/tacview/flight-simulator/dcs-world/dcs-exporter-options.md) where necessary, ensure that you have the option **Multiplayer Flights - As Client** set to **Record all available data** (or **Record local player only** if you prefer).

In DCS World, join a server. Please note that **Tacview does NOT have to be running at the same time**

When the mission is over, find your recording in your Tacview recording folder - it's that easy!

If the last 10 minutes of your flight is missing, see the [FAQ entry](https://github.com/RaiaSoftwareInc/tacview.documentation/blob/main/flight-simulator/dcs-world/dcs-world-troubleshooting-faq.md#in-multiplayer-the-last-10-minutes-of-my-flight-are-not-available)

If your file is empty or you only see your own aircraft, see the [FAQ entry](https://github.com/RaiaSoftwareInc/tacview.documentation/blob/main/flight-simulator/dcs-world/dcs-world-troubleshooting-faq.md#flights-are-recorded-in-single-player-mode-but-not-in-multiplayer-mode-or-i-only-see-my-own-aircraft)
