Grid-Based Texture Tiles
The simplest way to display custom ground textures is to store tiles of 1 by 1 degree in the following folders:
%ProgramData%\Tacview\Data\Terrain\Textures\ or
%APPDATA%\Tacview\Data\Terrain\Textures\
The SRTM naming convention is used, where the file name begins with the latitude and longitude of the tile’s lower-left corner (for example, S09E114.jpg)
Tacview supports textures of any size as long as they are recorded in WebP, PNG or JPEG files. Both 24-bit and 32-bit formats are supported, which means that you can use the alpha channel of WebP and PNG files to smoothly blend an overlay on top of Tacview native terrain.
A suffix T/B/C (for example, N42E008T.png) can be added for each tile where
T-> Transparent (50% merge with tacview default map)B-> Adaptive black outlinesC-> Adaptive color outlines
Example texture packs are available in the add-ons section of the website.
See the terrain tools which are available to help downloading and displaying grid-based texture files.
Make sure the option Options → Terrain Display Mode → Custom Textures is enabled.

Read on to learn how to add a texture map.
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