Grid-Based Texture Tiles

The simplest way to display custom ground textures is to store tiles of 1 by 1 degree in the following folders:

%ProgramData%\Tacview\Data\Terrain\Textures\ or

%APPDATA%\Tacview\Data\Terrain\Textures\

The SRTM naming convention is used, where the file name begins with the latitude and longitude of the tile’s lower-left corner (for example, S09E114.jpg)

Tacview supports textures of any size as long as they are recorded in WebP, PNG or JPEG files. Both 24-bit and 32-bit formats are supported, which means that you can use the alpha channel of WebP and PNG files to smoothly blend an overlay on top of Tacview native terrain.

A suffix T/B/C (for example, N42E008T.png) can be added for each tile where

  • T -> Transparent (50% merge with tacview default map)

  • B -> Adaptive black outlines

  • C -> Adaptive color outlines

Example texture packs are available in the add-onsarrow-up-right section of the website.

See the terrain tools which are available to help downloading and displaying grid-based texture files.

Make sure the option OptionsTerrain Display ModeCustom Textures is enabled.

Terrain Textures - Menu Option

Read on to learn how to add a texture map.

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